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The Legend of Drizzt Anthology: The Collected Stories by R. A. Salvatore

Posted by travizzt on February 28, 2011

Drizzt Do’Urden, everyone’s favorite drow, has been in his share of short stories. Now they are in one convenient place!

The Legend of Drizzt Anthology: The Collected Stories by R. A. Salvatore

The Legend of Drizzt Anthology: The Collected Stories was released February 2011 and published by Wizards of the Coast LLC. This anthology was edited by Philip Athans. The anthology contains all the short stories that R. A. Salvatore has written that are set in the Forgotten Realms and concern the popular character Drizzt Do’Urden and companions. This anthology is set in the Forgotten Realms setting of Dungeons and Dragons. The stories found in this anthology are also found in various other anthologies and magazines, except for one brand new story. The stories are originally found in Dragon® Magazine #152, Realms of Valor, Realms of Infamy, Realms of Magic, Realms of Shadow, Realms of the Dragons, The Highwayman, Realms of the Elves, Dragons: Worlds Afire, Realms of War, and Realms of the Dead. The Legend of Drizzt is told through a vast amount of trilogies and series; The Dark Elf Trilogy (Homeland, Exile, and Sojourn), The Icewind Dale Trilogy (The Crystal Shard, Streams of Silver, and The Halfling’s Gem), Legacy of the Drow (The Legacy, Starless Night, Siege of Darkness, and Passage to Dawn), Paths of Darkness (The Silent Blade, Spine of the World,  and Sea of Swords), The Hunter’s Blades Trilogy (The Thousand Orcs, The Lone Drow, and The Two Swords), Transitions (The Orc King, The Pirate King, and The Ghost King), and the current Neverwinter Trilogy (only two of the books have confirmed titles, Gauntlgrym and Neverwinter Wood, due out in October 2011). R. A. Salvatore has written two other series set in the Forgotten Realms; The Sellswords trilogy (Servant of the Shard, Promise of the Witch King, and Road of the Patriarch) and The Cleric Quintet (Canticle, In Sylvan Shadows, Night Masks, The Fallen Fortress, and The Chaos Curse). He has contributed to other shared universes as well; writing two Star Wars based books, Vector Prime and Star Wars Episode Two: Attack of the Clones and he has also written a book based on Tarzan called Tarzan: The Epic Adventures. R. A. Salvatore has also written a few books in his on created worlds; Ynis Aielle (Echoes of the Fourth Magic, The Witches Daughter, and Bastian of Darkness), Spearwielders Tales (The Woods Outback, The Dragon’s Dagger, and Dragonslayer’s Return), The Crimson Shadow (The Sword of Bedwyr, Luthien’s Gamble, and The Dragon King), Demon Wars (The Demon Awakens, The Demon Spirit, The Demon Apostle, and Mortalis), Demon Wars: Second Saga (Ascendance, Transcendence, and Immortalis) and the Saga of the First King (The Highwayman, The Ancient, The Dame, and The Bear). He also co-wrote The Stone of Tymora (The Stowaway, The Shadowmask, and The Sentinels) with his son Geno Salvatore. He also has written a number of short stories as well. Before each story in The Legend of Drizzt Anthology: The Collected Stories, R. A. Salvatore talks about the reasons behind each story, his motivations, and how it came to be.

“The First Notch”
Young Bruenor Battlehammer takes a few of his cousins and heads out into some tunnels around Mithral Hall to take down an Ettin (a two-headed giant). However, that’s not the only danger in the dark tunnels.
Criticisms:
1) Goblins. There are a few scenes that focus on two goblins that felt a little awkward. The first time they appear, it’s so sudden and random that I thought I misread something. These scenes just needed to be better worked into the story.
Praises:
1) Bruenor. Not a lot is known about Bruenor’s past. He does mention things about his past, but never more than that. What’s so great about “The First Notch” is that you see what he was like when he was younger, and see the qualities that he has now just starting to develop.
2) Ending. The ending was very good and entertaining. I didn’t expect what happened to happen, but I was pleasantly surprised when it did.
Overall: 4/5
Thoughts:
“The First Notch” is a pretty interesting story that showcases a young Bruenor Battlehammer. The only issue with the story is that the scenes featuring the goblins came off as awkward and sudden. I never expected to have them in the story, and the way they were introduced was way too sudden. Thankfully, everything else was entertaining. It was great to see a story about a young Bruenor. You can see some of the qualities that the older Bruenor has, that are barely there in his younger self. Also, the ending was unexpected but great. “The First Notch” is an entertaining story and a great way to start the anthology.

“Dark Mirror”
Drizzt Do’Urden helps a group of farmers track down a group of orcs who kidnapped villagers of a small farming village named Pengallen. After tracking down the captives, Drizzt is surprised to see a well dressed goblin among them, and is even more surprised to learn that the goblin, Nojheim, is a slave to the towns leader. Curiosity gets the better of the drow and he intervenes, trying to save the goblin. However, he comes away with something more.
Criticisms:
None.
Praises:
1) First Person. The story was told through the eyes of Drizzt and it made for a very interesting experience. The execution was engaging and very different from a ‘normal’ Drizzt story. It really allowed you to get into the mindset of one of the best known Forgotten Realms heroes.
2) Message. The whole talk between Drizzt and Nojheim brings up a lot of issues in philosophy, psychology, and sociology. Basically the concepts and ideas that they are talking about ring true in real life. The main focus is on how people are treated by how they look, but there are other things that are brought up as well. This is one of those stories that make you reflect on society and think about the world as a whole.
Overall: 5/5
Thoughts:
“Dark Mirror” is a fantastic story, and probably the best Drizzt based short story. Not only do we get into Drizzt’s mind, due to the perspective, we also have a story that is surprisingly insightful and deep. The message behind “Dark Mirror” really carries a lot of weight and applies to the real world. It’s one of those stories that make you think about our society and the problems that we still have today. This is definitely a must read.

“The Third Level”
Fourteen year old Artemis Entreri’s life changes after making his first kill by taking out a rival boy. He finds out that it was just a test for a thieves guild and is then recruited. He quickly rises in the guild after challenging his master to a deadly game of Quarters.
Criticisms:
1) Guild. After Entreri is recruited by the guild, not much is really told about his months there, but it felt like there should have been more. We learn bits and pieces of what happened in those months, but a lot is left unsaid and makes you come away wondering what all happened to him during this time.
Praises:
1) Back story. The best thing about this story is that we finally learn a little about Entreri’s past. After reading this, you start to see why Entreri is the way he is. It’s amazing that Entreri could survive through all the dark and horrifying things that he went through at such a young age. It really adds a lot of depth to his character.
2) Quarters. It was amazing how thrilling and exciting the ‘game’ really was, on top of Entreri’s ingenuousness. This also brought in the concept of “sly upon sly”, or how deceptive you can get. The levels of cunning and ingenuousness that Entreri goes into is just amazing.
Overall: 4/5
Thoughts:
“The Third Level” is a great story to read if you want to learn more about Artemis Entreri’s past. However, it may leave you wondering what happened to him after being recruited. That question is never really answered and it just brings up more questions. Thankfully, this story is well worth a read if you’re a fan of Entreri. It really delves into his psyche and explores what made Entreri, Entreri. Also the game of Quarters that he plays was really thrilling. You didn’t know what was going to happen. This whole game really shows you how cunning and deceptive Entreri is and it’s surprising. “The Third Level” is a must read for any Entreri fan.

“Guenhwyvar”
Josidiah Starym is an elven bladesinger for the elven city of Myth Drannor and is on his way to visit an old friend, a human ranger turned mage named Anders Beltgarden. Upon arriving to the hermit’s home, he hears growling. Worried about his friend’s safety, Josidiah rushes into Anders’ alchemy room, only to find the old mage sitting at a desk and a huge black panther in a cage. After telling Josidiah that he attends to make the panther into a summoned magical creature, the elf is horrified. As the countdown to the time comes, the elf spends more time with the panther. He spends so much time that when Josidiah is in trouble, the panther yearns to come to his aid. After that, Josidiah must make a tough choice.
Criticisms:
1) Character Development. Josidiah Starym and the mage Anders Beltgarden were interesting, but they weren’t developed enough. It felt like there could have been so much more explored, character-wise. We never really get to know Josidiah and he really just comes off as a poor man’s Drizzt in some instances. With Anders, there isn’t much to him.
Praises:
1) Origins. Guenhwyvar’s origin always interested me. There are hints of her past throughout the Drizzt series, but nothing more than that. It was all left up to speculation and the reader’s imagination. Her origin was better than I would have dreamed.
2) Adventures. This short story will leave you wondering about some of Josidiah’s and Guenhwyvar’s adventures and just how she winds up out of the elf’s hands. It also makes you wonder what else Guenhwyvar has been through. This just whets your appetite and leaves you wanting more.
Overall: 4/5
Thoughts:
“Guenhwyvar” is an interesting origin story of one of the more mysterious aspects of the Drizzt series. The main characters, Josidiah and Anders, could have used a bit more development. They were interesting characters, but could have been explored further. Josidiah felt just like Drizzt in some cases, and he shouldn’t have been. Aside from that, it’s wonderful to finally learn the origin of Guen and how she was created. It wasn’t what I was expecting, but it blew my expectations out of the water. The story also makes you want to read about some of Josidiah’s and Guen’s adventures. It builds up your interest in their story as well as Guen’s other ‘owners’. “Guenhwyvar” is a great origin story that really leaves you wanting more.

“That Curious Sword”
The assassin Artemis Entreri and his drow companion, the colorful Jarlaxle, arrive in the city of Heliogabalus, a city full of paladins. After a bartender offers the duo a job, they take it. However, it seems to be a set up and the man they are supposed to take back an item from knows of Entreri, or more specifically, his sword, Charon’s Claw. After a brief struggle, Entreri leaves with more than he bargained for.
Criticisms:
1) Ending. The fight scene at the end of the story felt rushed and not that original. It wasn’t that exciting and it seemed to end way too fast. It was interesting, but it didn’t hold that quality long enough.
Praises:
1) Relationship. This short story really delves into the friendship that Entreri and Jarlaxle have. It’s surprising that there was a lot of humor between the duo. They play off each other surprisingly well and work well together. It’s as through they are a natural fit.
2) Beginning. The beginning of the story was really surprising. Could anyone have guessed that Entreri could be so nice? It could have felt out of character, but it didn’t, and that was the surprising part.
Overall: 4/5
Thoughts:
“That Curious Sword” is an interesting look into the friendship that Entreri and Jarlaxle are developing. Aside from the lackluster fight at the end, the rest of the story was entertaining. It was surprising how well the duo worked off one another and they really do seem like a natural fit. Another surprise was how nice Entreri was at the beginning of the story. That came out of left field, but it still felt like it could be something that Entreri would do.

“Wickless in the Nether”
Artemis Entreri and Jarlaxle are hired out to recover a flute that their benefactor’s rival is in possession of. However, things don’t go according to plan and identities aren’t what they appear to be.
Criticisms:
None.
Praises:
1) Friendship. This story does a fantastic job at developing Entreri’s and Jarlaxle’s friendship. After reading the story, I could actually see these two as friends. They play off each other’s personalities well and seem to mesh together perfectly.
2) Story. The story was fun. There was just enough action to make it exciting. Also, the twists towards the end, you wouldn’t have seen coming. All in all, it was an exciting read.
Overall: 5/5
Thoughts:
“Wickless in the Nether” is a good story. It builds on the friendship between Jarlaxle and Entreri and you should probably read this before going into Salvatore’s Promise of the Witch King. Otherwise, the story was fun as well as a good read.

“The Dowery”
Drizzt Do’Urden and Catti-brie arrive in Waterdeep, in search of the captain of The Sea Sprite, Deudermont. The duo hope to join up with him and sail the seas for a while. However, the duo have an idea; they want to pay a dowery to join by trapping some pirates. Or at least they think they are pirates.
Criticisms:
1) Plot hole. “The Dowery” has one major plot hole that really damages the story; Catti-brie is a tavern wench. In order to explain this point, I may have to slightly spoil the story, so read on for a better explanation if you don’t mind the ending being slightly given away. Catti-brie, the red-head with a dwarven accent isn’t noticed by the ‘pirates’. The ‘pirates’ who sailed with the young woman a few years prior. Then you have a drow come up to you and ask you if you are looking for new crew, in the same tavern that Catti-brie is working in. She even talks to Drizzt. Why didn’t the ‘pirate captain’, who is supposed to be very intelligent and has sailed with the duo, not notice her? Then he is surprised to find out that the drow is Drizzt? How?
Praises:
1) Fill-in. “The Dowery” fills in how Drizzt and Catti-brie came to wind up on Deudermont’s ship after the events of Siege of Darkness. For those who thought it odd that the duo were sailing with Deudermont in Passage to Dawn, at least this answers that question!
Overall: 3/5
Thoughts:
“The Dowery” is a good story but doesn’t have that much of a lasting impact. If you look past the plot hole of how wasn’t Catti-brie recognized, it is an enjoyable story. However, I’m stuck on the fact that former crew members and friends of Drizzt and Catti-brie didn’t figure out who these people were. That just bothers me. However, at least I now understand how Drizzt and Catti-brie wound up on The Sea Sprite in Passage to Dawn. All in all, there isn’t anything really new or interesting in “The Dowery”, but it still was a fun read.

“Comrades at Odds”
Drizzt Do’Urden and his friend Innovindil go on a journey to recover the body of Ellifain, who Drizzt mistakenly killed. Along the journey the two friends discover that the orcs who are at war with the dwarves of Mithral Hall are seemingly starting a kingdom. Strange behavior for orcs. On the outskirts of the newly established orc kingdom, a drow named Tos’un Armgo is slaughtering the orcs with the help of the sentient blade, Khazid’hea.
Criticisms:
1) Ending. The story just kind of ended. Drizzt was able to make peace with himself for killing Ellifain, but it just didn’t have the impact it should have had.
2) Background. If you are unfamiliar with Drizzt Do’Urden and The Legend of Drizzt series, you’re going to be left in the dark about a lot of things. This is not a story that would get you into the Drizzt series.
Praises:
1) Tos’un. I was very surprised with Tos’un. He’s an interesting character and I really do wish the story would have focused more on him. You can almost see him changing into a new person, and it’s interesting.
2) Continuity. The story does tie together nicely with The Hunter’s Blades Trilogy. A lot of the things that were going on in that trilogy are reintroduced and makes you wonder what is going to happen next.
Overall: 3/5
Thoughts:
“Comrades at Odds” is really a mediocre story. The ending made me feel like I was ripped off. It just ended, but there could have been so much more. Also, if you are at all unfamiliar with the Drizzt series, you would be lost. This story will definitely not make you want to check out the previous books. Thankfully, Tos’un is a real highlight. He’s interesting and gives the story something very different. It’s welcoming to see a new character being focused on, I just wish the story would have just been about him. Also, this story ties in nicely with The Hunter’s Blade Trilogy, so it would be worth reading if you’ve read that trilogy.

“If Ever They Happened Upon My Lair”
The Witch-King Zhengyi is at war with the nation of Damara and hopes to rule the Bloodstone Lands. In order for his plan to succeed, the lich offers various dragons in the area immortality if they help him succeed. He tries to persuade a black dragon named Urshula, but the dragon refuses. That is until a band of heroes stumbles upon Urshula’s lair.
Criticisms:
None.
Praises:
1) Dark. This story has a wonderfully dark tone to it. It’s not like any of the other stories and it really stands out. The subject of immortality and death really adds to the dark tone. It’s not a happy story and that’s what makes this one so unique.
2) Characters. The characters are very unique and have something about them that really stood out. Zhengyi is scary at some points. Out of all the villains that I’ve come across, Zhengyi is the first to make me feel actually scared. Urshula is just as good. He really brought some menace and felt like a force to be reckoned with. He really came across as an actual dragon, something that I think most fantasy authors forget. As for the other characters, they play their parts, and play them well.
Overall: 5/5
Thoughts:
“If Ever They Happened Upon My Lair” is a wonderful story. It’s probably the darkest story within this anthology and because of that difference, it makes it stand out. This is not a happy story, and if it was any other way, it wouldn’t be as good. Aside from that, the characters all played their parts wonderfully. Zhengyi is someone who deserves to be feared and Urshula feels like an actual dragon. “If Ever They Happened Upon My Lair” is a dark story and so very different from the other stories.

“Bones and Stones”
Thibbledorf Pwent goes out after the battle between the orcs of Obould’s army and Mithral Hall in search of any fallen companions. During Pwent’s search, he comes across an orc, G’nurk, who is searching for his daughter. Tension rise, but can the two set aside the differences for a common goal?
Criticisms:
1) Drizzt Diaries. In The Legend of Drizzt series, there are sections of the novels where Drizzt has philosophical musings. This story has a few of those musings, cut into sections of what Pwent is doing. The diaries serve as some insight, but they just come off as unnecessary. It doesn’t help that after a while, the insight started to become a little dry and boring.
Praises:
1) Pwent. Pwent turns out to be a very interesting character, and a much deeper character than he appears to be. Pwent always has come off as just a battle-crazed fighter, unable to do anything else but fight and kill. Here he has some added depth and takes a surprising turn into complexity.
2) Deeper meanings. After the two characters fight and come to a startling realization, it carries a lot of meaning. It was surprising to have a story featuring Pwent carry such a deep meaning. Who would have thought that Pwent has a conscious?
Overall: 4/5
Thoughts:
“Bones and Stones” is a surprising story. The only set back is the awkward insertion of the “Drizzt Diaries”. These little segments slow down the story and feel unnecessary. Even with that, Pwent saves this story. I would never have guessed that the battlerager would be so deep. Also, the meaning to the story is surprising. It’s deep and unexpected, but welcomed and touching. “Bones and Stones” was a deep and touching story that left me surprised.

“Iruladoon”
A group of fishermen on Lac Dinneshere in Icewind Dale are taking on water and must find a safe place to fix it. They are able to find a dock which has a cabin along with a good-sized forest surrounding it. As they make their repairs to the ship, they decide to stay for the night. The ship’s captain, Ashelia, has the two younger members of the ship, Spragan and Lathan, go out to find firewood. While the two are searching, they somehow get separated and find out that the forest isn’t what it appears to be. When the two make it back to camp, the other two members, a wizard named Addadearber and a ranger named Roundabout, go into investigate what the two saw. But they also come out changed forever.
Criticisms:
1) Ashelia and Lathan. Ashelia never really seemed to be all that interesting. Granted, she was more like a minor character, but it would have been nice to see her being more involved. While Lathan seems more ‘there’, he wasn’t all that engaging. He just came off as boring.
Praises:
1) Characters. The other three characters were really interesting and fun to read about. Spragan runs into some sort of ‘ghost’ who goes from being a little girl, to his own age, to an older woman every time he turns around. His fear really starts to feel real after a while. Addadearber’s encounter with a fishing halfling was pretty funny, if a bit twisted. You can really feel how angry he gets from being unable to frighten the halfling. Roundabout is perhaps the most interesting of all the characters. I don’t even know why, but he just was interesting. I would really like to read more about Addabearber and Roundabout.
2) Fan Service. I’m really calling this story a fan service story. It is a really good and touching story. I’m glad to have read it just to learn more about the two ‘creatures’ in the woods of Iruladoon. It makes the ending of The Ghost King seem much happier than it was.
Overall: 4/5
Thoughts:
“Iruladoon” is a good story that really pays respects to some dearly departed characters. Even though I had a problem with Ashelia and Lathan, they still were decent characters that didn’t really hurt the overall story. The other characters were wonderfully done and I’d be more than happy to read more about Roundabout and Addadearber. But all this is overshadowed by the appearances of the ‘dead’. It makes the ending of The Ghost King feel much happier than it felt. “Iruladoon” pays its respects perfectly and makes a bittersweet ending a little easier to choke down.

“To Legend He Goes”
Wulfgar has lived a long life, longer than a barbarian of Icewind Dale would have ever lived. At the ripe old age of one hundred, Wulfgar knows his time has come and he sets out for one last hunt.
Criticisms:
None.
Praises:
1) Fight Scene. All I need to say is one hundred year old Wulfgar takes down more than a few tundra yetis. This was a great way to say good-bye in a blaze of glory.
2) Touching. This story really made saying good-bye to Wulfgar hard to do, but it felt right. This is how I would have pictured Wulfgar going out. Also, the last few pages were bittersweet and really brought a tear to my eye.
Overall: 5/5
Thoughts:
“To Legend He Goes” is a great way to close out the final chapter in a characters story. It was wonderful to see a bit of the old Wulfgar back. Not to mention having a one hundred year old man take down a fair number of yetis. It was a touching end.

Overall Averaged Anthology Rating: 4/5
Final Thoughts:
The Legend of Drizzt Anthology: The Collected Stories is a great anthology for any Drizzt or R. A. Salvatore fan. However, there is one nitpick I have that I couldn’t mention until know. The anthology is missing one short story, found in The Best of the Realms, Volume One titled “Empty Joys”. It felt weird having one story missing. Aside from that, all these stories were great and adds a lot to the characters that we all know and love. This is a must have for any Drizzt fan, but newer readers may be a little lost. However, you can still enjoy it.
Stories Worth Reading:
1) “Dark Mirror”
2) “Wickless in the Nether”
3) “If Ever They Happened Upon My Lair”
4)  “To Legend He Goes”

8 Responses to “The Legend of Drizzt Anthology: The Collected Stories by R. A. Salvatore”

  1. grrDonDon said

    heh – it’s starting to get dangerous for the wallet reading your reviews of the books – just wish-listed this one. before reading this article thought that it was a compilation of the best of before released books in the Drizzt series (some sort of magnum opus omnibus of Drizzt), but well – lately i have noted that i like to be wrong about something! have read almost all the books in Drizzt series (Gauntlygrim waits for the paperback release, and because of some mistake – the book where drows attacked mythril hall.)

    As always – informative and interesting review!

    PS. I am somewhere 1/3 through the Ghostwalker – well, i must say i am not accustomed to the stand alone stories – need to get familiar with rather different pace of character developing and level of it. (this one is a bit harsh contrast to the war of the spider queen i have been reading – in that matter )

    • travizzt said

      Thanks! Don’t mean to make you keep buying books!

      It does take some getting used to with how stand-alone novels work, but you’ll get the hang of it soon enough!

      • grrDonDon said

        few days ago I finished Ghostwalker -well, this is the case when you have had high expectations but in the end because of them you didn’t quite get what you had expected.

        As I mentioned – stand alone novels in forgotten realms is something new to me (or I read one, long time ago, about Harpers) and I couldn’t get the pacing of it, but in the end – as you said – got the hang of it. Overall – classy tale of revenge with a slight emphasis on the dark characters. Which was interesting and while reading you truly came to despise them and wished them dead. And the last conclusion – there is no bigger menace than man himself (this point is proven in Ghostwalker in more than one way).

        One shortcoming that I would like to stress out – character development – I understand that there is a main cast and 2nd cast, but it just sometimes felt that you knew too little about one or another introduced character in the end. (that Elfish mage left me curious and wondering -it just begged for more backstory of why (ok, that is sort of explained, but too short) and how he came to serve Lord Singer ). it just felt that there were these small things and holes that a bit spoiled pleasure of reading and immersing oneself into this book.

        nevertheless – thank you for the suggestion, and the next question arises – other books in Fighters series – are of more or less same styling? Or are they totally different?

      • travizzt said

        Yeah, stand-alone novels do take some time to get used to. On a side note, Master of Chains by Jess Lebow is another good book from The Fighters series. It’s just a fun, simple story done right.

  2. grrDonDon said

    ou, and I forgot to mention that thing i expected but din’t quite get after reading Ghostwalker – well.. I can’t say that it was that dark and gritty (but I probably longed for too much – as I sort of expected something Gothic styled like in books of Vampire Wars: The Von Carstein Trilogy (read 2 of 3)).

    • GrrDonDon
      that’s an excelent book “The Von Carstein” by steve saville. If you like vampires in warhammer world there are other books with them.

      I have began reading dragonlance in my youth then forgotten realms but now I only read warhammer and occasionaly a forgotten realm books. They are complete different worlds and I think warhammer (and warhammer 40k) are much better than forgotten realms. They are more dark and the stories in my opinino better.

      • travizzt said

        Truth be told, I never picked up a Dragonlance novel. I don’t plan on to for a while.

        As of right now, I’m kind of stuck in the world of Forgotten Realms. I haven’t been able to really branch out like I want to. I do plan on reading and reviewing very single Forgotten Realms book, but it’s taking me longer than I expected.

  3. ssgorik said

    I just finished this and loved it. The absence “Empty Joys” really irks me. I printed out a copy of it that I found online and read it between the other two Art/Jar stories. You may not have liked “Comrades at Odds”, but I found it fantastic! One of my favorites and the ending was so perfect for me that reading your review now made my jaw drop. I also found the last few lines or so of “To Legend He Goes” kind of eerie. It didn’t quite end in the “Nice happy ending for Wulfgar and close out the book” fashion I was expecting. Hopefully we’ll get to read and discover more about Iruladoon in upcoming books. Also don’t agree with you on the Drizzt journal entries in “Bones and Stones”, I liked how they were used.

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